Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 110 days ago
3 / 5 / 6
K / D / A
56.3%
Kill participation
640.9
Damage / min
7,634g
333.8 gold / min
49
25 placed · 3 cleared
40
1.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySIWY#TOP
Irelia · Top
10 / 2 / 7
51.5% KP
26,777
26.6% share
13,946g
224 CS · 9.8/m
Hummelu#Hum
Kha'Zix · Jungle
8 / 6 / 14
66.7% KP
29,114
28.9% share
10,899g
148 CS · 6.5/m
ttv ronaldoo#1234
Cassiopeia · Mid
7 / 2 / 10
51.5% KP
23,063
22.9% share
11,235g
216 CS · 9.4/m
zu krass#xxx
Seraphine · ADC
4 / 3 / 14
54.5% KP
16,507
16.4% share
9,768g
144 CS · 6.3/m
evil lesbian#wlw
Zilean · Support
4 / 3 / 16
60.6% KP
5,317
5.3% share
7,547g
21 CS · 0.9/m
Red side
DefeatWeres#Łeres
Cho'Gath · Top
2 / 5 / 2
25% KP
6,063
9.7% share
8,675g
159 CS · 7/m
Trobax#EUW2
Xin Zhao · Jungle
5 / 10 / 5
62.5% KP
18,509
29.7% share
9,352g
135 CS · 5.9/m
MindControl#GAS
Singed · Mid
0 / 9 / 5
31.3% KP
10,587
17% share
7,024g
150 CS · 6.6/m
twtv CruncyWM#WHITE
Sylas · ADC
6 / 4 / 3
56.3% KP
12,604
20.2% share
10,271g
166 CS · 7.3/m
Spear Shot#1111
Poppy · Support
3 / 5 / 6
56.3% KP
14,655
23.5% share
7,634g
40 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
