Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 110 days ago
14 / 5 / 13
K / D / A
64.3%
Kill participation
1,206.9
Damage / min
14,166g
477.2 gold / min
21
11 placed · 0 cleared
172
5.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
14 / 5 / 13
64.3% KP
35,824
25.5% share
14,166g
172 CS · 5.8/m
22 07 2024#Aral
Rengar · Jungle
12 / 8 / 9
50% KP
30,397
21.6% share
16,951g
234 CS · 7.9/m
yebit#haha
Vex · Mid
8 / 4 / 15
54.8% KP
33,970
24.1% share
14,574g
255 CS · 8.6/m
Inmaculado#Guess
Caitlyn · ADC
4 / 7 / 15
45.2% KP
27,568
19.6% share
14,794g
243 CS · 8.2/m
sootrebor#minia
Bard · Support
4 / 5 / 24
66.7% KP
12,998
9.2% share
10,463g
39 CS · 1.3/m
Red side
DefeatTwTv Rasadurai#TTV
Malphite · Top
6 / 9 / 1
24.1% KP
19,524
19% share
10,334g
148 CS · 5/m
KAATAKURI#BBB
Aatrox · Jungle
4 / 8 / 8
41.4% KP
18,859
18.3% share
11,636g
194 CS · 6.5/m
Michael Jackson#MJWIN
LeBlanc · Mid
10 / 6 / 4
48.3% KP
30,484
29.6% share
13,233g
195 CS · 6.6/m
OSV Akuma Ashi#ADC
Kai'Sa · ADC
7 / 7 / 4
37.9% KP
16,778
16.3% share
14,494g
206 CS · 6.9/m
Myrtus#P38
Camille · Support
2 / 12 / 17
65.5% KP
17,223
16.7% share
9,495g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
