Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 110 days ago
5 / 6 / 11
K / D / A
45.7%
Kill participation
647.9
Damage / min
10,477g
359.4 gold / min
75
36 placed · 3 cleared
36
1.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSIWY#TOP
Ornn · Top
3 / 7 / 10
56.5% KP
17,197
18.6% share
10,264g
147 CS · 5/m
小鼠鼠#qaq
Qiyana · Jungle
15 / 5 / 4
82.6% KP
35,149
38.1% share
19,464g
235 CS · 8.1/m
Marty Supreme#BEAST
Lissandra · Mid
2 / 11 / 8
43.5% KP
17,975
19.5% share
9,151g
178 CS · 6.1/m
Cleanse#miri
Aphelios · ADC
3 / 7 / 2
21.7% KP
13,142
14.2% share
13,178g
223 CS · 7.7/m
chasing ghosts#1314
Janna · Support
0 / 5 / 17
73.9% KP
8,781
9.5% share
8,569g
36 CS · 1.2/m
Red side
VictoryLittle p1g#Clog
Ambessa · Top
3 / 5 / 10
37.1% KP
23,139
18.5% share
11,225g
194 CS · 6.7/m
Salgueiro#2004
Fiddlesticks · Jungle
9 / 3 / 11
57.1% KP
24,236
19.4% share
14,179g
215 CS · 7.4/m
Phantasm#TWTV0
Locke · Mid
11 / 6 / 6
48.6% KP
27,583
22.1% share
14,477g
207 CS · 7.1/m
twtv laabuk#0124
Ezreal · ADC
7 / 3 / 13
57.1% KP
30,925
24.8% share
15,554g
247 CS · 8.5/m
Spear Shot#1111
Pantheon · Support
5 / 6 / 11
45.7% KP
18,887
15.1% share
10,477g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
