Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 110 days ago
11 / 3 / 8
K / D / A
40.4%
Kill participation
1,058.7
Damage / min
15,212g
549.8 gold / min
15
8 placed · 0 cleared
208
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIlinalping#1245
Trundle · Top
4 / 9 / 3
26.9% KP
10,787
11% share
9,198g
185 CS · 6.7/m
handm#MENA
Wukong · Jungle
7 / 7 / 8
57.7% KP
26,187
26.6% share
13,164g
187 CS · 6.8/m
twtv laabuk#0124
Viktor · Mid
6 / 9 / 5
42.3% KP
26,430
26.9% share
10,746g
214 CS · 7.7/m
chasing ghosts#1314
Jhin · ADC
3 / 11 / 6
34.6% KP
20,169
20.5% share
9,197g
154 CS · 5.6/m
Oscure#PLAY
Camille · Support
6 / 11 / 11
65.4% KP
14,764
15% share
9,351g
18 CS · 0.7/m
Red side
VictoryGASSY#TROLL
Singed · Top
6 / 5 / 11
36.2% KP
25,424
17.5% share
12,988g
239 CS · 8.6/m
TwTv BZ EUW#INSHL
Zed · Jungle
9 / 6 / 6
31.9% KP
26,005
17.9% share
14,616g
218 CS · 7.9/m
Kylian Dictator#123
Akali · Mid
15 / 7 / 9
51.1% KP
49,291
34% share
15,789g
211 CS · 7.6/m
Spear Shot#1111
Pantheon · ADC
11 / 3 / 8
40.4% KP
29,292
20.2% share
15,212g
208 CS · 7.5/m
can we click#tysm
Poppy · Support
6 / 5 / 15
44.7% KP
15,065
10.4% share
10,217g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
