Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 109 days ago
4 / 7 / 6
K / D / A
28.6%
Kill participation
833.3
Damage / min
13,207g
375.7 gold / min
40
13 placed · 2 cleared
276
7.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXethn#93283
Kennen · Top
2 / 6 / 7
31% KP
19,270
16.9% share
12,835g
235 CS · 6.7/m
twtv kaiitania#kait
Sylas · Jungle
13 / 6 / 6
65.5% KP
31,926
28% share
17,869g
239 CS · 6.8/m
shao la int#EUW
Akshan · Mid
5 / 7 / 3
27.6% KP
17,394
15.2% share
13,675g
262 CS · 7.5/m
Mαster Oogwαy#EUW
Sivir · ADC
3 / 6 / 9
41.4% KP
25,940
22.7% share
17,276g
340 CS · 9.7/m
Dongfang Yuechu#Dao
Camille · Support
6 / 10 / 11
58.6% KP
19,616
17.2% share
12,701g
34 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
4 / 7 / 6
28.6% KP
29,291
19.4% share
13,207g
276 CS · 7.9/m
Bralliant Pete#TURK7
Diana · Jungle
4 / 5 / 18
62.9% KP
29,627
19.6% share
16,476g
282 CS · 8/m
veXon#hyvn
Hwei · Mid
5 / 6 / 14
54.3% KP
25,126
16.7% share
15,158g
281 CS · 8/m
apricot child#359
Tristana · ADC
22 / 5 / 5
77.1% KP
56,045
37.2% share
23,030g
305 CS · 8.7/m
SRAMON#GUWNO
Karma · Support
0 / 6 / 20
57.1% KP
10,762
7.1% share
10,883g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
