Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 109 days ago
11 / 2 / 21
K / D / A
76.2%
Kill participation
1,342
Damage / min
12,519g
535.8 gold / min
59
30 placed · 4 cleared
51
2.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSSO Axel#EUW
Tryndamere · Top
2 / 2 / 1
12% KP
11,726
13.3% share
12,910g
294 CS · 12.6/m
KAATAKURI#BBB
Aatrox · Jungle
5 / 8 / 5
40% KP
13,722
15.6% share
9,719g
144 CS · 6.2/m
WTF AM I PLAYING#cnszn
Ambessa · Mid
8 / 9 / 6
56% KP
21,865
24.9% share
10,387g
144 CS · 6.2/m
DYM#BÉNI
Karthus · ADC
2 / 10 / 5
28% KP
26,204
29.8% share
9,146g
172 CS · 7.4/m
Shieda Saeeun1#KAYN
Camille · Support
8 / 13 / 7
60% KP
14,325
16.3% share
9,637g
38 CS · 1.6/m
Red side
VictoryShenare#EUW
Malphite · Top
0 / 2 / 4
9.5% KP
22,000
18% share
7,892g
197 CS · 8.4/m
22 07 2024#Aral
Rengar · Jungle
6 / 8 / 15
50% KP
20,583
16.9% share
11,233g
164 CS · 7/m
Raizy#2019
Cassiopeia · Mid
9 / 9 / 7
38.1% KP
18,361
15.1% share
9,808g
146 CS · 6.2/m
Glimpse of Us#pii
Kalista · ADC
16 / 4 / 11
64.3% KP
29,674
24.3% share
16,141g
212 CS · 9.1/m
Spear Shot#1111
Pantheon · Support
11 / 2 / 21
76.2% KP
31,357
25.7% share
12,519g
51 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
