Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 108 days ago
12 / 8 / 10
K / D / A
56.4%
Kill participation
1,063
Damage / min
15,857g
433.1 gold / min
37
16 placed · 5 cleared
231
6.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySheep on 12#NRS
Vayne · Top
7 / 9 / 7
35% KP
30,871
20.4% share
15,523g
300 CS · 8.2/m
zng zng zng#11111
Quinn · Jungle
16 / 7 / 4
50% KP
38,677
25.6% share
22,682g
304 CS · 8.3/m
star zall#twtv
Veigar · Mid
7 / 9 / 9
40% KP
29,205
19.3% share
14,919g
246 CS · 6.7/m
NOT OVER#MUTED
Jhin · ADC
6 / 8 / 17
57.5% KP
40,462
26.8% share
18,955g
296 CS · 8.1/m
AHMAD THE ANIMAL#SZN16
Thresh · Support
4 / 6 / 20
60% KP
11,762
7.8% share
11,160g
22 CS · 0.6/m
Red side
Defeatx3nor#008
Malphite · Top
6 / 8 / 12
46.2% KP
25,290
16% share
12,906g
222 CS · 6.1/m
i miss hell mode#valti
Nidalee · Jungle
9 / 6 / 20
74.4% KP
28,998
18.3% share
17,126g
246 CS · 6.7/m
Spear Shot#1111
Pantheon · Mid
12 / 8 / 10
56.4% KP
38,925
24.6% share
15,857g
231 CS · 6.3/m
clicking forward#12321
Ezreal · ADC
8 / 9 / 14
56.4% KP
40,374
25.5% share
18,409g
290 CS · 7.9/m
SpatialAwareness#macro
Zoe · Support
4 / 9 / 21
64.1% KP
24,944
15.7% share
12,136g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
