Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 107 days ago
8 / 6 / 6
K / D / A
53.8%
Kill participation
1,079
Damage / min
13,623g
451.1 gold / min
31
11 placed · 3 cleared
259
8.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
8 / 6 / 6
53.8% KP
32,585
31.6% share
13,623g
259 CS · 8.6/m
Smartizze#EUW
Diana · Jungle
8 / 7 / 4
46.2% KP
21,303
20.7% share
13,759g
222 CS · 7.4/m
MRO#ZKU
Locke · Mid
6 / 4 / 6
46.2% KP
21,628
21% share
13,350g
227 CS · 7.5/m
NEXT G2 MIDKING#60fem
Vel'Koz · ADC
4 / 5 / 5
34.6% KP
19,567
19% share
13,520g
267 CS · 8.8/m
Isagi#PYKE
Blitzcrank · Support
0 / 12 / 10
38.5% KP
8,018
7.8% share
7,321g
13 CS · 0.4/m
Red side
VictoryInfluentik#EUW
Garen · Top
2 / 9 / 6
23.5% KP
17,820
14.8% share
12,186g
216 CS · 7.2/m
MR PRINCE#ily12
Talon · Jungle
16 / 7 / 12
82.4% KP
44,939
37.3% share
17,636g
258 CS · 8.5/m
Nano#AFW
Ahri · Mid
9 / 2 / 13
64.7% KP
26,642
22.1% share
14,579g
285 CS · 9.4/m
Dragdar#2902P
Ezreal · ADC
3 / 2 / 9
35.3% KP
22,421
18.6% share
15,091g
307 CS · 10.2/m
Ezi4Fun#EUW
Janna · Support
4 / 6 / 27
91.2% KP
8,793
7.3% share
9,767g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
