Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 107 days ago
3 / 3 / 4
K / D / A
43.8%
Kill participation
497.8
Damage / min
11,178g
362.3 gold / min
33
12 placed · 5 cleared
232
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Sion · Top
3 / 3 / 4
43.8% KP
15,357
19% share
11,178g
232 CS · 7.5/m
Harvey Specter#0008
Naafiri · Jungle
2 / 4 / 5
43.8% KP
15,969
19.7% share
11,792g
222 CS · 7.2/m
Darwin at Work#Fit
Kennen · Mid
7 / 6 / 2
56.3% KP
28,901
35.7% share
13,706g
234 CS · 7.6/m
KING VON#DAMBG
Zaahen · ADC
2 / 7 / 2
25% KP
11,796
14.6% share
11,073g
233 CS · 7.6/m
Ezi4Fun#EUW
Janna · Support
2 / 8 / 7
56.3% KP
8,999
11.1% share
8,624g
40 CS · 1.3/m
Red side
VictoryPhenomeno#007
Akshan · Top
7 / 3 / 10
60.7% KP
44,418
34.9% share
14,367g
271 CS · 8.8/m
RaymondDomenech#coach
Shaco · Jungle
5 / 2 / 15
71.4% KP
22,971
18.1% share
14,090g
221 CS · 7.2/m
Nano#AFW
Cassiopeia · Mid
6 / 4 / 8
50% KP
29,384
23.1% share
14,230g
289 CS · 9.4/m
Unknown#Axe
Aurelion Sol · ADC
9 / 5 / 10
67.9% KP
24,310
19.1% share
13,681g
198 CS · 6.4/m
Choppie#EUW
Soraka · Support
1 / 2 / 23
85.7% KP
6,099
4.8% share
9,197g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
