Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 107 days ago
3 / 10 / 3
K / D / A
46.2%
Kill participation
464.3
Damage / min
6,382g
286.2 gold / min
49
24 placed · 3 cleared
42
1.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMiyamoto Musashi#Leaf
Singed · Top
6 / 7 / 2
61.5% KP
10,226
23.5% share
8,204g
140 CS · 6.3/m
Humble v9#EUW
Lee Sin · Jungle
4 / 6 / 6
76.9% KP
9,437
21.7% share
9,315g
146 CS · 6.5/m
PROTAGONIST#十十十
Kassadin · Mid
0 / 4 / 3
23.1% KP
7,900
18.2% share
6,410g
151 CS · 6.8/m
Rharesh#EUW
Samira · ADC
0 / 7 / 1
7.7% KP
5,573
12.8% share
7,695g
162 CS · 7.3/m
Spear Shot#1111
Pantheon · Support
3 / 10 / 3
46.2% KP
10,353
23.8% share
6,382g
42 CS · 1.9/m
Red side
VictoryKozi#UCAM
Vayne · Top
8 / 6 / 8
47.1% KP
29,384
30.2% share
10,129g
155 CS · 7/m
Stanko#aaaa
Olaf · Jungle
6 / 2 / 11
50% KP
14,846
15.3% share
10,589g
179 CS · 8/m
KAKEGURUI MASHO#SAAAA
Qiyana · Mid
7 / 2 / 2
26.5% KP
21,516
22.1% share
11,034g
187 CS · 8.4/m
MKR#Eva
Syndra · ADC
9 / 1 / 8
50% KP
19,379
19.9% share
12,146g
202 CS · 9.1/m
Kittka#1144
Seraphine · Support
4 / 2 / 16
58.8% KP
12,211
12.5% share
8,196g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
