Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 106 days ago
7 / 7 / 15
K / D / A
64.7%
Kill participation
732.6
Damage / min
11,248g
393.7 gold / min
100
49 placed · 9 cleared
39
1.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKyosey#1214
Aurora · Top
3 / 3 / 10
38.2% KP
21,241
18.8% share
11,829g
243 CS · 8.5/m
legacy#0206
Qiyana · Jungle
11 / 3 / 15
76.5% KP
31,623
27.9% share
17,197g
207 CS · 7.2/m
chain losses#sick
Sylas · Mid
2 / 6 / 5
20.6% KP
12,810
11.3% share
9,101g
181 CS · 6.3/m
FNC Upset#0308
Mel · ADC
11 / 5 / 15
76.5% KP
26,632
23.5% share
17,808g
255 CS · 8.9/m
Spear Shot#1111
Pantheon · Support
7 / 7 / 15
64.7% KP
20,929
18.5% share
11,248g
39 CS · 1.4/m
Red side
DefeatLesbian princess#UwU
Singed · Top
3 / 5 / 9
52.2% KP
20,310
24.4% share
10,487g
209 CS · 7.3/m
Bolin#Losa
Ambessa · Jungle
5 / 9 / 4
39.1% KP
18,272
22% share
11,804g
198 CS · 6.9/m
PLOW KerZes#EUW
Ahri · Mid
8 / 4 / 5
56.5% KP
20,253
24.3% share
13,010g
240 CS · 8.4/m
SLENDOOOO#DAC
Draven · ADC
6 / 10 / 4
43.5% KP
17,221
20.7% share
12,990g
201 CS · 7/m
chasing ghosts#1314
Janna · Support
1 / 7 / 14
65.2% KP
7,129
8.6% share
8,233g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
