Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 106 days ago
4 / 8 / 5
K / D / A
39.1%
Kill participation
800.3
Damage / min
9,857g
346.9 gold / min
23
10 placed · 2 cleared
169
5.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatrox#GANK
Aatrox · Top
11 / 5 / 9
55.6% KP
37,424
30.9% share
12,588g
167 CS · 5.9/m
Cheburashka#Ace
Nunu & Willump · Jungle
11 / 3 / 19
83.3% KP
24,492
20.2% share
15,569g
217 CS · 7.6/m
Atium Burner#8511
Orianna · Mid
7 / 5 / 11
50% KP
24,296
20% share
11,922g
190 CS · 6.7/m
Divine#real7
Senna · ADC
6 / 4 / 14
55.6% KP
26,643
22% share
15,132g
209 CS · 7.4/m
TWTV YAVYA#HOOK
Karma · Support
1 / 6 / 13
38.9% KP
8,328
6.9% share
8,213g
44 CS · 1.5/m
Red side
DefeatGovno Smrdljivo#GOVNO
Olaf · Top
3 / 6 / 7
43.5% KP
19,986
17.8% share
9,832g
173 CS · 6.1/m
Isaiah 41 10#WITHU
Sylas · Jungle
6 / 9 / 6
52.2% KP
30,440
27.1% share
12,931g
194 CS · 6.8/m
Spear Shot#1111
Pantheon · Mid
4 / 8 / 5
39.1% KP
22,743
20.3% share
9,857g
169 CS · 5.9/m
SLENDOOOO#DAC
Draven · ADC
9 / 9 / 5
60.9% KP
31,747
28.3% share
14,377g
231 CS · 8.1/m
LightMistress#3491
Renata Glasc · Support
1 / 4 / 16
73.9% KP
7,261
6.5% share
8,360g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
