Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 105 days ago
8 / 9 / 5
K / D / A
54.2%
Kill participation
945.2
Damage / min
9,614g
380.5 gold / min
17
8 placed · 1 cleared
134
5.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAŞKIM ÇOK PARDON#ONE
Yorick · Top
5 / 4 / 12
48.6% KP
20,091
20.5% share
12,739g
191 CS · 7.6/m
SeXnS#SeXnS
Ekko · Jungle
21 / 2 / 6
77.1% KP
38,419
39.2% share
18,669g
219 CS · 8.7/m
hsin#yas
Yasuo · Mid
4 / 8 / 11
42.9% KP
11,401
11.6% share
9,444g
146 CS · 5.8/m
Masikinias#VEL
Vel'Koz · ADC
3 / 4 / 10
37.1% KP
14,222
14.5% share
10,824g
180 CS · 7.1/m
sootrebor#minia
Camille · Support
2 / 6 / 13
42.9% KP
13,830
14.1% share
8,378g
36 CS · 1.4/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
8 / 9 / 5
54.2% KP
23,881
26.5% share
9,614g
134 CS · 5.3/m
Closer#kral
Locke · Jungle
3 / 10 / 4
29.2% KP
8,895
9.9% share
8,937g
137 CS · 5.4/m
Caramel#1811
Annie · Mid
6 / 5 / 9
62.5% KP
28,184
31.3% share
11,587g
222 CS · 8.8/m
Divine#real7
Sivir · ADC
5 / 5 / 7
50% KP
23,092
25.6% share
13,075g
228 CS · 9/m
joeyscags#Life
Alistar · Support
2 / 6 / 15
70.8% KP
6,057
6.7% share
7,606g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
