Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 105 days ago
8 / 9 / 6
K / D / A
66.7%
Kill participation
969
Damage / min
13,032g
405.1 gold / min
39
13 placed · 4 cleared
226
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
8 / 9 / 6
66.7% KP
31,169
30.4% share
13,032g
226 CS · 7/m
Jacobmolly#1234
Kha'Zix · Jungle
4 / 7 / 6
47.6% KP
20,414
19.9% share
12,978g
215 CS · 6.7/m
faker baIIsack#0000
Syndra · Mid
2 / 4 / 13
71.4% KP
22,392
21.8% share
14,202g
287 CS · 8.9/m
Felony For Abuse#EUW
Jhin · ADC
7 / 3 / 6
61.9% KP
23,455
22.8% share
15,268g
275 CS · 8.5/m
SRAMON#GUWNO
Rakan · Support
0 / 8 / 17
81% KP
5,263
5.1% share
7,958g
35 CS · 1.1/m
Red side
VictoryFrank Lundy#AGENT
Anivia · Top
4 / 4 / 13
54.8% KP
22,984
21.3% share
14,386g
259 CS · 8.1/m
Blame jg for#911
Elise · Jungle
7 / 3 / 8
48.4% KP
14,926
13.8% share
14,161g
243 CS · 7.6/m
TwTv BZ EUW#INSHL
Zed · Mid
14 / 3 / 3
54.8% KP
27,010
25.1% share
15,912g
250 CS · 7.8/m
IntAcc999#EUW
Ezreal · ADC
2 / 5 / 7
29% KP
20,447
19% share
15,407g
273 CS · 8.5/m
NattyNatt#2005
Sylas · Support
4 / 6 / 12
51.6% KP
22,406
20.8% share
10,844g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
