Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 105 days ago
3 / 7 / 10
K / D / A
48.1%
Kill participation
869.3
Damage / min
10,038g
355.7 gold / min
20
9 placed · 0 cleared
176
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaker baIIsack#0000
Aurora · Top
9 / 4 / 12
45.7% KP
29,733
23.2% share
13,436g
215 CS · 7.6/m
detdert jg acc#RANK1
Sylas · Jungle
8 / 3 / 16
52.2% KP
28,060
21.9% share
15,491g
227 CS · 8/m
dodonadodo#EAST
Yasuo · Mid
8 / 7 / 9
37% KP
28,413
22.2% share
15,001g
244 CS · 8.6/m
kiss the bush#S2XXX
Samira · ADC
19 / 5 / 8
58.7% KP
32,631
25.5% share
19,280g
226 CS · 8/m
Knut#444
Nautilus · Support
2 / 8 / 21
50% KP
9,099
7.1% share
9,111g
24 CS · 0.9/m
Red side
DefeatSpear Shot#1111
Poppy · Top
3 / 7 / 10
48.1% KP
24,529
22.2% share
10,038g
176 CS · 6.2/m
DahVysx#woof
Vi · Jungle
11 / 10 / 8
70.4% KP
24,718
22.4% share
14,378g
198 CS · 7/m
wnabegreat#000
Zoe · Mid
6 / 9 / 13
70.4% KP
28,351
25.7% share
10,770g
182 CS · 6.5/m
todo sale bien#ADC
Ashe · ADC
2 / 9 / 11
48.1% KP
18,328
16.6% share
12,262g
200 CS · 7.1/m
andrewis#2431
Seraphine · Support
5 / 11 / 10
55.6% KP
14,469
13.1% share
8,500g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
