Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 105 days ago
2 / 8 / 6
K / D / A
25.8%
Kill participation
813.3
Damage / min
8,113g
389.7 gold / min
12
7 placed · 0 cleared
149
7.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCripple#Gwen
Sett · Top
10 / 6 / 5
48.4% KP
25,014
32.1% share
12,273g
188 CS · 9/m
Red block#999
Qiyana · Jungle
13 / 3 / 1
45.2% KP
15,697
20.2% share
13,094g
208 CS · 10/m
Spear Shot#1111
Gnar · Mid
2 / 8 / 6
25.8% KP
16,930
21.8% share
8,113g
149 CS · 7.2/m
Felony For Abuse#EUW
Karthus · ADC
3 / 3 / 11
45.2% KP
14,084
18.1% share
9,543g
176 CS · 8.5/m
Real Warrior#77777
Blitzcrank · Support
3 / 4 / 9
38.7% KP
6,091
7.8% share
6,269g
11 CS · 0.5/m
Red side
DefeatPotentFart#FART
Fiora · Top
3 / 8 / 4
29.2% KP
10,161
17.6% share
7,199g
127 CS · 6.1/m
KAATAKURI#BBB
Sejuani · Jungle
4 / 3 / 10
58.3% KP
11,092
19.3% share
8,879g
141 CS · 6.8/m
Nano#AFW
Irelia · Mid
10 / 7 / 3
54.2% KP
20,243
35.1% share
10,531g
172 CS · 8.3/m
reverie#333
Seraphine · ADC
1 / 8 / 3
16.7% KP
4,287
7.4% share
5,526g
83 CS · 4/m
fart monster#piss
Shaco · Support
6 / 5 / 11
70.8% KP
11,828
20.5% share
8,288g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
