Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 105 days ago
9 / 9 / 5
K / D / A
46.7%
Kill participation
512
Damage / min
14,596g
428.7 gold / min
133
54 placed · 12 cleared
79
2.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySSO Axel#EUW
Tryndamere · Top
8 / 5 / 3
36.7% KP
29,100
27.5% share
21,100g
406 CS · 11.9/m
Zanzarah#1996
Udyr · Jungle
1 / 7 / 9
33.3% KP
12,732
12% share
13,222g
246 CS · 7.2/m
Midkid#0411
Sylas · Mid
10 / 6 / 5
50% KP
26,873
25.4% share
14,951g
229 CS · 6.7/m
Dragdar#2902P
Syndra · ADC
2 / 9 / 7
30% KP
19,822
18.7% share
13,658g
231 CS · 6.8/m
Spear Shot#1111
Pantheon · Support
9 / 9 / 5
46.7% KP
17,435
16.5% share
14,596g
79 CS · 2.3/m
Red side
DefeatImad#دجال
Riven · Top
10 / 7 / 6
44.4% KP
27,859
20.8% share
14,452g
243 CS · 7.1/m
HOPE#EVE
Jarvan IV · Jungle
6 / 4 / 19
69.4% KP
22,028
16.5% share
14,523g
224 CS · 6.6/m
Xally#016
Hwei · Mid
6 / 10 / 8
38.9% KP
33,788
25.2% share
12,770g
248 CS · 7.3/m
zwaker#T1WIN
Mel · ADC
9 / 4 / 12
58.3% KP
23,865
17.8% share
16,792g
287 CS · 8.4/m
TwTv BZ EUW#INSHL
LeBlanc · Support
5 / 5 / 17
61.1% KP
26,281
19.6% share
11,668g
60 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
