Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 105 days ago
1 / 8 / 5
K / D / A
40%
Kill participation
453.3
Damage / min
6,179g
289 gold / min
17
7 placed · 0 cleared
113
5.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
1 / 8 / 5
40% KP
9,692
16.9% share
6,179g
113 CS · 5.3/m
TWTV REVERTCRIT#WASD
Rengar · Jungle
2 / 5 / 5
46.7% KP
8,323
14.5% share
7,657g
140 CS · 6.5/m
Phantasm#TWTV0
Akshan · Mid
7 / 1 / 2
60% KP
18,419
32.1% share
9,968g
220 CS · 10.3/m
ttv ronaldoo#1234
Mel · ADC
5 / 3 / 3
53.3% KP
14,702
25.6% share
9,987g
212 CS · 9.9/m
Tea#2299
Nautilus · Support
0 / 5 / 11
73.3% KP
6,324
11% share
5,536g
17 CS · 0.8/m
Red side
VictoryAwful Things#Koala
Irelia · Top
11 / 1 / 2
59.1% KP
19,707
33.1% share
13,189g
247 CS · 11.6/m
Agurin#DND
Wukong · Jungle
2 / 2 / 9
50% KP
8,287
13.9% share
9,884g
174 CS · 8.1/m
Felony For Abuse#EUW
Twisted Fate · Mid
2 / 4 / 9
50% KP
10,630
17.9% share
8,371g
157 CS · 7.3/m
detdert mid acc#RANK1
Jhin · ADC
5 / 2 / 3
36.4% KP
11,446
19.2% share
9,822g
184 CS · 8.6/m
KC NEXT ADKING#EUW
Camille · Support
2 / 6 / 7
40.9% KP
9,474
15.9% share
7,132g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
