Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 105 days ago
5 / 7 / 11
K / D / A
66.7%
Kill participation
650.4
Damage / min
11,980g
402.7 gold / min
27
12 placed · 2 cleared
196
6.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatrox#GANK
Aatrox · Top
12 / 5 / 6
42.9% KP
24,355
19.4% share
12,944g
176 CS · 5.9/m
Rhilech#15105
Vi · Jungle
9 / 5 / 7
38.1% KP
22,829
18.2% share
15,522g
265 CS · 8.9/m
ttv ronaldoo#1234
Ryze · Mid
8 / 6 / 9
40.5% KP
28,663
22.8% share
14,708g
280 CS · 9.4/m
Kite Machine#2015
Zeri · ADC
12 / 5 / 10
52.4% KP
40,785
32.5% share
18,747g
320 CS · 10.8/m
sootrebor#minia
Lulu · Support
1 / 4 / 24
59.5% KP
8,825
7% share
9,556g
29 CS · 1/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
5 / 7 / 11
66.7% KP
19,349
19.5% share
11,980g
196 CS · 6.6/m
Koldo#1233
Qiyana · Jungle
8 / 10 / 10
75% KP
25,866
26.1% share
16,054g
214 CS · 7.2/m
Tea#2299
Vladimir · Mid
6 / 7 / 8
58.3% KP
25,042
25.2% share
14,446g
268 CS · 9/m
Serenity#2551
Nilah · ADC
2 / 14 / 4
25% KP
16,796
16.9% share
13,343g
254 CS · 8.5/m
PCS Moule frite#MIAM
Bard · Support
3 / 6 / 18
87.5% KP
12,183
12.3% share
10,417g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
