Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 105 days ago
7 / 5 / 8
K / D / A
37.5%
Kill participation
809
Damage / min
11,961g
483.9 gold / min
18
9 placed · 2 cleared
173
7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXagog#LoL
Vladimir · Top
10 / 3 / 6
40% KP
26,039
25.5% share
12,565g
192 CS · 7.8/m
ReZero#Ram
Zaahen · Jungle
10 / 4 / 10
50% KP
22,448
22% share
13,111g
205 CS · 8.3/m
Spear Shot#1111
Pantheon · Mid
7 / 5 / 8
37.5% KP
19,995
19.6% share
11,961g
173 CS · 7/m
2eveu#CNNO1
Corki · ADC
11 / 3 / 10
52.5% KP
24,169
23.7% share
14,888g
199 CS · 8.1/m
BàninoCucciolosò#SOFT
Thresh · Support
2 / 3 / 26
70% KP
9,542
9.3% share
8,741g
33 CS · 1.3/m
Red side
DefeatHonami lchinose#DNSLV
Kayle · Top
4 / 6 / 6
55.6% KP
16,085
16.9% share
9,345g
153 CS · 6.2/m
EMPEROR AGURIN#ROYAL
Diana · Jungle
5 / 9 / 6
61.1% KP
29,105
30.5% share
10,990g
175 CS · 7.1/m
last samurai#Hansu
Yasuo · Mid
1 / 9 / 6
38.9% KP
12,082
12.7% share
8,251g
175 CS · 7.1/m
2 K#0000
Mel · ADC
4 / 7 / 4
44.4% KP
21,545
22.6% share
10,920g
207 CS · 8.4/m
Stendinho 10#lrd
Shen · Support
4 / 9 / 10
77.8% KP
16,556
17.4% share
7,891g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
