Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 105 days ago
3 / 8 / 4
K / D / A
46.7%
Kill participation
611.7
Damage / min
9,513g
368.5 gold / min
17
9 placed · 2 cleared
181
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat城郊牧笛声#0404
Fiora · Top
7 / 8 / 7
93.3% KP
19,285
29.4% share
10,976g
181 CS · 7/m
Vréel 3#15MDG
Hecarim · Jungle
3 / 4 / 7
66.7% KP
13,465
20.5% share
10,998g
239 CS · 9.3/m
Spear Shot#1111
Pantheon · Mid
3 / 8 / 4
46.7% KP
15,793
24.1% share
9,513g
181 CS · 7/m
Harald Gehstock#99999
Seraphine · ADC
0 / 2 / 0
0% KP
7,666
11.7% share
8,170g
205 CS · 7.9/m
Oscure#PLAY
Camille · Support
2 / 9 / 8
66.7% KP
9,378
14.3% share
6,803g
21 CS · 0.8/m
Red side
VictoryFalleo#Fall
Rumble · Top
6 / 10 / 12
58.1% KP
22,033
24.3% share
9,467g
139 CS · 5.4/m
Razørk Activoo#razzz
Olaf · Jungle
10 / 2 / 11
67.7% KP
30,046
33.2% share
15,489g
252 CS · 9.8/m
nznm#5424
Anivia · Mid
4 / 0 / 8
38.7% KP
15,647
17.3% share
11,631g
222 CS · 8.6/m
Skeanz#Neil
Jhin · ADC
8 / 1 / 8
51.6% KP
16,069
17.7% share
13,915g
243 CS · 9.4/m
Dsoul#CHINA
Rell · Support
3 / 2 / 14
54.8% KP
6,810
7.5% share
8,238g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
