Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 104 days ago
3 / 10 / 8
K / D / A
57.9%
Kill participation
861
Damage / min
8,788g
335.6 gold / min
14
8 placed · 1 cleared
137
5.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASSY#TROLL
Singed · Top
1 / 4 / 14
44.1% KP
11,175
12.5% share
9,012g
150 CS · 5.7/m
DahVysx#woof
Graves · Jungle
15 / 3 / 9
70.6% KP
29,971
33.5% share
16,297g
230 CS · 8.8/m
Midgard Legend#EUW
Anivia · Mid
2 / 3 / 14
47.1% KP
10,853
12.1% share
10,161g
201 CS · 7.7/m
detdert adc acc#RANK1
Ekko · ADC
15 / 3 / 9
70.6% KP
26,115
29.2% share
15,169g
224 CS · 8.6/m
electricshoe#SUPP
Senna · Support
1 / 6 / 21
64.7% KP
11,303
12.6% share
9,927g
37 CS · 1.4/m
Red side
DefeatLittle p1g#Clog
Ryze · Top
2 / 5 / 2
21.1% KP
20,910
22% share
12,231g
246 CS · 9.4/m
Look Behind You#SMILE
Shaco · Jungle
8 / 5 / 4
63.2% KP
18,916
19.9% share
11,910g
151 CS · 5.8/m
Mickey Mouse#SZN
Ahri · Mid
5 / 7 / 5
52.6% KP
21,908
23% share
10,204g
211 CS · 8.1/m
Spear Shot#1111
Pantheon · ADC
3 / 10 / 8
57.9% KP
22,544
23.7% share
8,788g
137 CS · 5.2/m
TSC Aitlade#Roxas
Janna · Support
1 / 7 / 10
57.9% KP
10,938
11.5% share
7,223g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
