Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 104 days ago
16 / 5 / 7
K / D / A
65.7%
Kill participation
1,009.3
Damage / min
16,156g
548.6 gold / min
33
13 placed · 2 cleared
188
6.4 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyogurt#gulp
Gragas · Top
4 / 10 / 8
40% KP
19,929
17.6% share
11,427g
206 CS · 7/m
tommy vercetti#252
Jarvan IV · Jungle
9 / 6 / 15
80% KP
27,565
24.4% share
15,041g
170 CS · 5.8/m
karakoram2727#V8x3
Yasuo · Mid
5 / 7 / 6
36.7% KP
17,847
15.8% share
12,502g
256 CS · 8.7/m
LOCKED TF OUT#6802
Ziggs · ADC
10 / 4 / 11
70% KP
41,548
36.8% share
18,250g
291 CS · 9.9/m
Zesptormeridan#HOOK
Thresh · Support
2 / 8 / 15
56.7% KP
6,120
5.4% share
8,252g
34 CS · 1.2/m
Red side
VictoryM0rghot#EUW
Galio · Top
8 / 6 / 13
60% KP
30,686
25.1% share
12,612g
203 CS · 6.9/m
Spear Shot#1111
Pantheon · Jungle
16 / 5 / 7
65.7% KP
29,723
24.3% share
16,156g
188 CS · 6.4/m
AltGirlsAddict#Smash
Hwei · Mid
5 / 5 / 15
57.1% KP
35,154
28.8% share
13,181g
215 CS · 7.3/m
Mαster Oogwαy#EUW
Sivir · ADC
4 / 5 / 6
28.6% KP
20,379
16.7% share
15,669g
303 CS · 10.3/m
f1sting session#xxx
Braum · Support
2 / 9 / 16
51.4% KP
6,205
5.1% share
8,791g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
