Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 101 days ago
7 / 6 / 7
K / D / A
51.9%
Kill participation
862.7
Damage / min
12,398g
402.3 gold / min
29
11 placed · 2 cleared
243
7.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLOCKED TF IN#6802
Gnar · Top
7 / 7 / 8
57.7% KP
29,598
25.7% share
16,506g
264 CS · 8.6/m
Mickey Mouse#SZN
Jayce · Jungle
5 / 5 / 14
73.1% KP
31,027
26.9% share
16,169g
236 CS · 7.7/m
Galați#77251
Yone · Mid
5 / 2 / 7
46.2% KP
28,163
24.4% share
14,310g
293 CS · 9.5/m
Backup#0018
Mel · ADC
8 / 6 / 5
50% KP
17,746
15.4% share
14,689g
240 CS · 7.8/m
HensterSpenster#9622
Lissandra · Support
1 / 7 / 11
46.2% KP
8,844
7.7% share
8,926g
55 CS · 1.8/m
Red side
DefeatMadalBemm#EUW
Sion · Top
1 / 7 / 6
25.9% KP
7,884
8.7% share
9,249g
171 CS · 5.5/m
last samurai#Hansu
Zed · Jungle
7 / 5 / 10
63% KP
24,814
27.5% share
15,039g
253 CS · 8.2/m
Spear Shot#1111
Pantheon · Mid
7 / 6 / 7
51.9% KP
26,585
29.4% share
12,398g
243 CS · 7.9/m
tukaan#tukan
Cassiopeia · ADC
11 / 5 / 7
66.7% KP
23,552
26.1% share
14,823g
265 CS · 8.6/m
Dekap#EUW
Leona · Support
1 / 4 / 17
66.7% KP
7,551
8.4% share
9,065g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
