Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 101 days ago
9 / 7 / 11
K / D / A
57.1%
Kill participation
808.7
Damage / min
11,368g
453.5 gold / min
91
36 placed · 10 cleared
42
1.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIfryji#EUW
Teemo · Top
6 / 8 / 6
42.9% KP
20,329
26.8% share
9,838g
163 CS · 6.5/m
nunu#6豹女
Nidalee · Jungle
3 / 8 / 5
28.6% KP
9,987
13.2% share
9,850g
162 CS · 6.5/m
nznm#5424
Irelia · Mid
7 / 8 / 2
32.1% KP
16,130
21.3% share
11,536g
200 CS · 8/m
SRAMON#GUWNO
Jhin · ADC
7 / 3 / 4
39.3% KP
15,656
20.6% share
12,255g
207 CS · 8.3/m
Exileh8#44444
Locke · Support
5 / 8 / 10
53.6% KP
13,738
18.1% share
9,438g
64 CS · 2.6/m
Red side
VictoryUsan sama#z1v9
Zed · Top
7 / 7 / 3
28.6% KP
19,577
18.9% share
10,750g
179 CS · 7.1/m
Aurelion Sol God#EUW
Ivern · Jungle
3 / 2 / 15
51.4% KP
11,887
11.5% share
12,479g
191 CS · 7.6/m
Yuta Okkotsu#BOAT
Yone · Mid
11 / 7 / 6
48.6% KP
30,253
29.2% share
14,585g
226 CS · 9/m
Insightful#6000
Karthus · ADC
5 / 5 / 8
37.1% KP
21,512
20.8% share
12,368g
217 CS · 8.7/m
Spear Shot#1111
Pantheon · Support
9 / 7 / 11
57.1% KP
20,272
19.6% share
11,368g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
