Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 101 days ago
6 / 8 / 2
K / D / A
53.3%
Kill participation
752.3
Damage / min
9,271g
373.6 gold / min
15
9 placed · 0 cleared
163
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThebausffs#COOL
Sion · Top
6 / 14 / 1
46.7% KP
22,416
29.8% share
11,703g
196 CS · 7.9/m
Lewozu#EUWÄÄ
Udyr · Jungle
1 / 5 / 3
26.7% KP
13,660
18.2% share
8,954g
189 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
6 / 8 / 2
53.3% KP
18,669
24.8% share
9,271g
163 CS · 6.6/m
Cadde59A#59A
Mel · ADC
2 / 8 / 3
33.3% KP
12,735
16.9% share
8,570g
181 CS · 7.3/m
PCS Moule frite#MIAM
Nautilus · Support
0 / 6 / 5
33.3% KP
7,721
10.3% share
5,746g
21 CS · 0.8/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
13 / 4 / 5
43.9% KP
29,826
23.7% share
12,330g
153 CS · 6.2/m
SeXnS#SeXnS
Vi · Jungle
9 / 0 / 13
53.7% KP
19,871
15.8% share
13,351g
206 CS · 8.3/m
VAEII#EUW
Hwei · Mid
4 / 4 / 15
46.3% KP
25,538
20.3% share
10,974g
195 CS · 7.9/m
TwTv BZ EUW#INSHL
Sylas · ADC
10 / 2 / 14
58.5% KP
32,277
25.6% share
13,633g
194 CS · 7.8/m
Simpli#000
Senna · Support
5 / 5 / 15
48.8% KP
18,486
14.7% share
10,051g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
