Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 100 days ago
4 / 7 / 6
K / D / A
52.6%
Kill participation
603.1
Damage / min
9,227g
383.4 gold / min
17
9 placed · 1 cleared
151
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Urgot · Top
6 / 2 / 3
47.4% KP
16,883
24.3% share
10,327g
204 CS · 8.5/m
DucksInTheSea#DK1
Vi · Jungle
2 / 8 / 5
36.8% KP
7,785
11.2% share
7,957g
123 CS · 5.1/m
Galați#77251
Akali · Mid
5 / 6 / 7
63.2% KP
21,333
30.7% share
9,571g
167 CS · 6.9/m
Spear Shot#1111
Pantheon · ADC
4 / 7 / 6
52.6% KP
14,515
20.9% share
9,227g
151 CS · 6.3/m
ShadowZerô#2805
Soraka · Support
2 / 5 / 11
68.4% KP
8,865
12.8% share
8,022g
42 CS · 1.7/m
Red side
VictoryGASSY#TROLL
Singed · Top
1 / 3 / 10
39.3% KP
13,164
11% share
8,840g
185 CS · 7.7/m
detdert adc acc#RANK1
Graves · Jungle
14 / 6 / 8
78.6% KP
31,312
26.1% share
14,770g
232 CS · 9.6/m
Phantasm#TWTV0
Cassiopeia · Mid
6 / 2 / 9
53.6% KP
24,908
20.7% share
10,659g
196 CS · 8.1/m
NOT OVER#MUTED
Ezreal · ADC
5 / 5 / 10
53.6% KP
34,229
28.5% share
13,056g
207 CS · 8.6/m
KindheartedQueen#Gentl
Karma · Support
2 / 3 / 20
78.6% KP
16,554
13.8% share
7,937g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
