Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 99 days ago
8 / 6 / 11
K / D / A
45.2%
Kill participation
896.3
Damage / min
8,927g
430.6 gold / min
13
9 placed · 0 cleared
111
5.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat최우제#소리꾼
Yone · Top
4 / 8 / 2
40% KP
16,142
28.8% share
8,899g
157 CS · 7.6/m
Dear Bruce#011
Wukong · Jungle
3 / 7 / 5
53.3% KP
7,573
13.5% share
8,139g
149 CS · 7.2/m
ESCIK#EU1
Ryze · Mid
1 / 6 / 6
46.7% KP
9,767
17.4% share
7,649g
182 CS · 8.8/m
twtv syzyfekk#PLEU
Twitch · ADC
1 / 11 / 5
40% KP
10,176
18.2% share
6,422g
108 CS · 5.2/m
escape reality#Densi
Camille · Support
6 / 10 / 1
46.7% KP
12,333
22% share
7,467g
32 CS · 1.5/m
Red side
VictorySpear Shot#1111
Pantheon · Top
8 / 6 / 11
45.2% KP
18,584
20.1% share
8,927g
111 CS · 5.4/m
lifetime#zoer
Taliyah · Jungle
8 / 4 / 10
42.9% KP
11,270
12.2% share
11,461g
168 CS · 8.1/m
MRO#ZKU
Yasuo · Mid
2 / 4 / 13
35.7% KP
14,650
15.8% share
8,596g
177 CS · 8.5/m
kappachungus#won
Tristana · ADC
21 / 0 / 7
66.7% KP
34,420
37.2% share
17,378g
200 CS · 9.6/m
sindrelolpro2345#EUW
Senna · Support
3 / 1 / 29
76.2% KP
13,693
14.8% share
9,428g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
