Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 99 days ago
7 / 2 / 11
K / D / A
60%
Kill participation
1,166.1
Damage / min
13,542g
474.6 gold / min
25
12 placed · 0 cleared
260
9.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Sion · Top
1 / 8 / 0
8.3% KP
15,469
21.1% share
8,932g
194 CS · 6.8/m
Kiki#MATES
Qiyana · Jungle
7 / 7 / 3
83.3% KP
17,671
24.1% share
13,507g
201 CS · 7/m
Mr useful#361
Locke · Mid
1 / 4 / 4
41.7% KP
12,601
17.2% share
12,025g
275 CS · 9.6/m
kappachungus#won
Jinx · ADC
3 / 5 / 3
50% KP
20,585
28.1% share
14,315g
261 CS · 9.1/m
Turning Point 3#III
Thresh · Support
0 / 6 / 7
58.3% KP
6,966
9.5% share
6,893g
27 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
7 / 2 / 11
60% KP
33,274
28.4% share
13,542g
260 CS · 9.1/m
Theocacs#EUW
Skarner · Jungle
7 / 1 / 10
56.7% KP
19,469
16.6% share
13,894g
236 CS · 8.3/m
BUILT#2603
Riven · Mid
6 / 3 / 2
26.7% KP
24,568
20.9% share
13,599g
236 CS · 8.3/m
DIM demonadc#TOMSK
Tristana · ADC
9 / 1 / 8
56.7% KP
25,236
21.5% share
15,097g
250 CS · 8.8/m
TOG Woldjo#Yuri
Elise · Support
1 / 5 / 13
46.7% KP
14,733
12.6% share
8,627g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
