Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 98 days ago
12 / 8 / 11
K / D / A
60.5%
Kill participation
859.4
Damage / min
17,075g
452.9 gold / min
39
17 placed · 2 cleared
215
5.7 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
12 / 8 / 11
60.5% KP
32,400
18.3% share
17,075g
215 CS · 5.7/m
LSM Heinsenbière#666
Kayn · Jungle
4 / 8 / 14
47.4% KP
31,460
17.8% share
14,476g
238 CS · 6.3/m
LastB#TUN3K
Gragas · Mid
9 / 6 / 18
71.1% KP
56,062
31.7% share
17,637g
289 CS · 7.7/m
RookieC#Fwho
Tristana · ADC
12 / 9 / 11
60.5% KP
44,387
25.1% share
19,997g
256 CS · 6.8/m
clicking forward#12321
Braum · Support
1 / 6 / 31
84.2% KP
12,535
7.1% share
11,497g
30 CS · 0.8/m
Red side
VictoryGlorptrox#glorp
Gnar · Top
7 / 7 / 10
45.9% KP
35,485
19.8% share
15,729g
263 CS · 7/m
fallen#0527
Sejuani · Jungle
7 / 4 / 18
67.6% KP
29,877
16.7% share
15,499g
250 CS · 6.6/m
Brrou Swain#EUW
Jayce · Mid
7 / 6 / 14
56.8% KP
45,564
25.4% share
15,553g
269 CS · 7.1/m
chovychovychovy#1313
Syndra · ADC
15 / 10 / 9
64.9% KP
55,265
30.8% share
19,986g
279 CS · 7.4/m
viperrrr#GOAL
Nautilus · Support
1 / 11 / 23
64.9% KP
13,083
7.3% share
10,990g
42 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
