Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 98 days ago
11 / 6 / 14
K / D / A
55.6%
Kill participation
817.1
Damage / min
14,107g
506.2 gold / min
28
10 placed · 2 cleared
220
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZONGO LE DOZO#Kled
Kled · Top
5 / 10 / 10
33.3% KP
21,937
17.2% share
11,973g
175 CS · 6.3/m
Spear Shot#1111
Jarvan IV · Jungle
11 / 6 / 14
55.6% KP
22,771
17.9% share
14,107g
220 CS · 7.9/m
Mr useful#361
Olaf · Mid
11 / 4 / 6
37.8% KP
28,610
22.5% share
15,769g
239 CS · 8.6/m
Xaro#1337
Syndra · ADC
12 / 1 / 13
55.6% KP
30,590
24.1% share
14,980g
246 CS · 8.8/m
ggez1#ggez
Camille · Support
6 / 12 / 16
48.9% KP
23,281
18.3% share
10,542g
24 CS · 0.9/m
Red side
DefeatalutapS#999
Hwei · Top
4 / 7 / 9
39.4% KP
28,414
20.8% share
10,702g
182 CS · 6.5/m
Lewozu#EUWÄÄ
Udyr · Jungle
8 / 6 / 15
69.7% KP
36,061
26.4% share
12,917g
184 CS · 6.6/m
Nano#AFW
Jayce · Mid
14 / 10 / 8
66.7% KP
36,610
26.8% share
13,103g
214 CS · 7.7/m
Exileh8#44444
Mel · ADC
7 / 8 / 8
45.5% KP
26,708
19.5% share
12,287g
220 CS · 7.9/m
Jorge Pepinillos#PICKN
Rengar · Support
0 / 14 / 14
42.4% KP
8,907
6.5% share
7,156g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
