Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 98 days ago
12 / 1 / 12
K / D / A
66.7%
Kill participation
942.3
Damage / min
15,098g
520.9 gold / min
28
5 placed · 5 cleared
230
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQueen Plačková#DROGY
Vladimir · Top
2 / 7 / 4
42.9% KP
23,340
25.3% share
11,639g
228 CS · 7.9/m
Skeanz#Neil
Naafiri · Jungle
6 / 5 / 1
50% KP
17,849
19.3% share
12,535g
220 CS · 7.6/m
Harbo#000
Zoe · Mid
3 / 7 / 7
71.4% KP
23,538
25.5% share
11,216g
186 CS · 6.4/m
Mdd#3113
Ziggs · ADC
1 / 7 / 4
35.7% KP
18,779
20.3% share
11,081g
238 CS · 8.2/m
Expedition 28#0211
Sett · Support
2 / 10 / 6
57.1% KP
8,886
9.6% share
7,722g
37 CS · 1.3/m
Red side
Victory0l1ck0#EUW
Urgot · Top
11 / 4 / 9
55.6% KP
23,821
21.4% share
13,405g
192 CS · 6.6/m
Spear Shot#1111
Pantheon · Jungle
12 / 1 / 12
66.7% KP
27,312
24.5% share
15,098g
230 CS · 7.9/m
yebit#haha
Cassiopeia · Mid
8 / 4 / 10
50% KP
25,938
23.3% share
12,942g
241 CS · 8.3/m
indoor fish#EUW
Syndra · ADC
4 / 2 / 13
47.2% KP
26,296
23.6% share
13,580g
267 CS · 9.2/m
SpatialAwareness#macro
Janna · Support
1 / 3 / 27
77.8% KP
8,155
7.3% share
9,590g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
