Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 96 days ago
7 / 9 / 3
K / D / A
62.5%
Kill participation
937
Damage / min
10,511g
430.2 gold / min
14
8 placed · 0 cleared
159
6.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory城郊牧笛声#0404
Fiora · Top
17 / 3 / 6
67.6% KP
38,350
43.8% share
17,239g
223 CS · 9.1/m
who is remnant#nenad
Viego · Jungle
6 / 5 / 9
44.1% KP
12,532
14.3% share
11,647g
142 CS · 5.8/m
bench 115kg ez#gym
Sylas · Mid
2 / 3 / 9
32.4% KP
16,216
18.5% share
8,399g
159 CS · 6.5/m
Peter Decker#Argu
Veigar · ADC
7 / 3 / 3
29.4% KP
15,402
17.6% share
11,630g
196 CS · 8/m
Felony For Abuse#EUW
Alistar · Support
2 / 2 / 17
55.9% KP
5,101
5.8% share
8,249g
14 CS · 0.6/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
7 / 9 / 3
62.5% KP
22,893
24.7% share
10,511g
159 CS · 6.5/m
TimeToSuffer#ISR
Naafiri · Jungle
4 / 7 / 3
43.8% KP
11,610
12.5% share
9,849g
177 CS · 7.2/m
Danos#Danos
Zoe · Mid
2 / 3 / 5
43.8% KP
23,837
25.8% share
9,505g
207 CS · 8.5/m
Insightful#6000
Karthus · ADC
1 / 9 / 9
62.5% KP
22,163
24% share
9,167g
190 CS · 7.8/m
can we click#tysm
Wukong · Support
2 / 6 / 6
50% KP
12,022
13% share
7,354g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
