Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 96 days ago
9 / 6 / 10
K / D / A
47.5%
Kill participation
965
Damage / min
15,352g
467.8 gold / min
51
16 placed · 5 cleared
257
7.8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHackingToTheGate#Stein
Annie · Top
9 / 8 / 6
37.5% KP
27,138
22.1% share
13,429g
215 CS · 6.6/m
Spear Shot#1111
Pantheon · Jungle
9 / 6 / 10
47.5% KP
31,667
25.8% share
15,352g
257 CS · 7.8/m
Franklin Saint#ggxd
Kassadin · Mid
13 / 6 / 6
47.5% KP
36,626
29.9% share
16,068g
277 CS · 8.4/m
夜snowpoem#love
Ashe · ADC
6 / 16 / 6
30% KP
19,286
15.7% share
14,685g
244 CS · 7.4/m
TMP nipnip#sera
Seraphine · Support
3 / 6 / 18
52.5% KP
7,973
6.5% share
10,241g
24 CS · 0.7/m
Red side
VictoryUsan sama#z1v9
Zed · Top
5 / 9 / 6
26.2% KP
22,972
17.3% share
13,231g
216 CS · 6.6/m
ttv arthua#aura
Twisted Fate · Jungle
7 / 11 / 3
23.8% KP
15,251
11.5% share
16,506g
250 CS · 7.6/m
Annie IRL#Annie
Viktor · Mid
3 / 13 / 9
28.6% KP
22,737
17.2% share
11,302g
192 CS · 5.9/m
Ryuk#adc
Zeri · ADC
24 / 4 / 8
76.2% KP
59,690
45% share
26,030g
393 CS · 12/m
nihongo#sun
Yuumi · Support
3 / 3 / 31
81% KP
11,919
9% share
12,735g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
