Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 96 days ago
7 / 10 / 10
K / D / A
60.7%
Kill participation
956.7
Damage / min
9,234g
335.8 gold / min
87
36 placed · 7 cleared
40
1.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeXnS#SeXnS
LeBlanc · Top
5 / 4 / 12
60.7% KP
25,152
21.1% share
11,727g
151 CS · 5.5/m
PM2AM#AM2PM
Quinn · Jungle
10 / 6 / 7
60.7% KP
26,049
21.8% share
13,249g
162 CS · 5.9/m
Creepano#gfghs
Hwei · Mid
4 / 7 / 6
35.7% KP
20,656
17.3% share
10,129g
207 CS · 7.5/m
Backslicer#KekW
Aurelion Sol · ADC
2 / 6 / 9
39.3% KP
21,164
17.7% share
8,985g
146 CS · 5.3/m
Spear Shot#1111
Pantheon · Support
7 / 10 / 10
60.7% KP
26,310
22% share
9,234g
40 CS · 1.5/m
Red side
VictoryLapishorcux#EUW
Sejuani · Top
6 / 5 / 10
48.5% KP
21,583
21.1% share
11,402g
189 CS · 6.9/m
JG top boy#lync1
Kha'Zix · Jungle
5 / 4 / 12
51.5% KP
22,897
22.4% share
12,003g
209 CS · 7.6/m
Dongfang Yuechu#Dao
Ornn · Mid
6 / 7 / 17
69.7% KP
17,428
17% share
10,961g
99 CS · 3.6/m
detdert adc acc#RANK1
Ekko · ADC
12 / 4 / 5
51.5% KP
28,711
28% share
15,266g
217 CS · 7.9/m
ShadowZerô#2805
Soraka · Support
4 / 8 / 16
60.6% KP
11,759
11.5% share
9,462g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
