Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 96 days ago
11 / 2 / 11
K / D / A
59.5%
Kill participation
590.5
Damage / min
13,657g
498.1 gold / min
25
4 placed · 2 cleared
204
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobsik2#보빅스
K'Sante · Top
6 / 5 / 7
35.1% KP
15,892
16.2% share
12,102g
222 CS · 8.1/m
Spear Shot#1111
Poppy · Jungle
11 / 2 / 11
59.5% KP
16,190
16.5% share
13,657g
204 CS · 7.4/m
Tom Pearl#EUWW
Galio · Mid
9 / 4 / 11
54.1% KP
23,486
24% share
13,115g
198 CS · 7.2/m
夜snowpoem#love
Yunara · ADC
6 / 9 / 16
59.5% KP
25,940
26.5% share
14,159g
183 CS · 6.7/m
KindheartedQueen#Gentl
Janna · Support
5 / 2 / 24
78.4% KP
16,463
16.8% share
10,743g
33 CS · 1.2/m
Red side
DefeatChicago Red#DROSE
Ambessa · Top
3 / 5 / 2
22.7% KP
17,343
22.5% share
9,867g
203 CS · 7.4/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
6 / 5 / 3
40.9% KP
10,552
13.7% share
11,117g
193 CS · 7/m
Tziz#EUW
Azir · Mid
3 / 10 / 3
27.3% KP
16,731
21.7% share
11,904g
222 CS · 8.1/m
unforgiven#12321
Caitlyn · ADC
5 / 10 / 6
50% KP
20,493
26.6% share
12,183g
222 CS · 8.1/m
UIC Bardie3#0711
Bard · Support
5 / 7 / 10
68.2% KP
12,050
15.6% share
8,727g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
