Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 96 days ago
4 / 5 / 8
K / D / A
63.2%
Kill participation
916.3
Damage / min
10,663g
396.4 gold / min
18
9 placed · 0 cleared
203
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 5 / 8
63.2% KP
24,648
29.2% share
10,663g
203 CS · 7.5/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
3 / 5 / 4
36.8% KP
9,096
10.8% share
9,970g
173 CS · 6.4/m
wikifeet dot com#CN1
Ambessa · Mid
7 / 7 / 4
57.9% KP
16,936
20.1% share
12,840g
220 CS · 8.2/m
Lily Valkyria#EUW
Jhin · ADC
3 / 5 / 9
63.2% KP
17,368
20.6% share
10,450g
195 CS · 7.2/m
chillowy ziomuś#zora
Senna · Support
2 / 9 / 10
63.2% KP
16,304
19.3% share
8,085g
40 CS · 1.5/m
Red side
VictoryRebel boy xd#1347
Jayce · Top
6 / 5 / 10
51.6% KP
25,254
22.1% share
12,847g
199 CS · 7.4/m
Qorath#40312
Naafiri · Jungle
7 / 3 / 11
58.1% KP
25,215
22.1% share
12,443g
182 CS · 6.8/m
JACKPOT#GAMBA
Ahri · Mid
9 / 2 / 8
54.8% KP
27,456
24.1% share
12,538g
206 CS · 7.7/m
夜snowpoem#love
Ziggs · ADC
9 / 4 / 9
58.1% KP
28,036
24.6% share
13,069g
201 CS · 7.5/m
Bellotus#Vache
Karma · Support
0 / 5 / 22
71% KP
8,124
7.1% share
8,259g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
