Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 96 days ago
5 / 7 / 6
K / D / A
57.9%
Kill participation
637.6
Damage / min
9,579g
418.9 gold / min
13
6 placed · 0 cleared
136
5.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNano#AFW
Cassiopeia · Top
1 / 3 / 9
28.6% KP
10,627
12.1% share
9,191g
204 CS · 8.9/m
Rebel boy xd#1347
Jarvan IV · Jungle
9 / 5 / 14
65.7% KP
19,680
22.3% share
12,425g
195 CS · 8.5/m
Roubaix Spawner#LDH
Locke · Mid
9 / 3 / 6
42.9% KP
13,806
15.7% share
9,926g
142 CS · 6.2/m
SLENDOOOO#DAC
Draven · ADC
15 / 4 / 8
65.7% KP
36,561
41.5% share
18,489g
202 CS · 8.8/m
brr brr patapim#HELIX
Janna · Support
1 / 4 / 27
80% KP
7,483
8.5% share
9,257g
24 CS · 1/m
Red side
DefeatQorath#40312
Naafiri · Top
1 / 4 / 5
31.6% KP
11,454
15.4% share
7,282g
149 CS · 6.5/m
Spear Shot#1111
Pantheon · Jungle
5 / 7 / 6
57.9% KP
14,579
19.6% share
9,579g
136 CS · 5.9/m
Yuros#00000
Galio · Mid
4 / 6 / 6
52.6% KP
11,553
15.5% share
8,740g
152 CS · 6.6/m
Katashi#Mid
Syndra · ADC
4 / 9 / 3
36.8% KP
18,596
25% share
9,539g
181 CS · 7.9/m
motjaaa#00000
Zoe · Support
5 / 9 / 9
73.7% KP
18,345
24.6% share
8,651g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
