Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 96 days ago
8 / 4 / 12
K / D / A
71.4%
Kill participation
594.2
Damage / min
12,122g
463.3 gold / min
28
4 placed · 3 cleared
187
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Twisted Fate · Top
3 / 5 / 11
50% KP
19,225
18.7% share
11,626g
190 CS · 7.3/m
Spear Shot#1111
Pantheon · Jungle
8 / 4 / 12
71.4% KP
15,548
15.1% share
12,122g
187 CS · 7.1/m
Lettuce end peas#wpgg
Orianna · Mid
2 / 2 / 15
60.7% KP
22,111
21.5% share
10,188g
208 CS · 7.9/m
Miguel Diaz#CKWIN
Yunara · ADC
13 / 5 / 6
67.9% KP
37,073
36% share
16,892g
235 CS · 9/m
obscure supp#0426
Janna · Support
2 / 1 / 19
75% KP
8,956
8.7% share
8,431g
24 CS · 0.9/m
Red side
DefeatLesbian princess#UwU
Singed · Top
4 / 8 / 7
64.7% KP
10,558
18.3% share
10,420g
179 CS · 6.8/m
Call me Izo#igi
Aatrox · Jungle
5 / 4 / 7
70.6% KP
12,159
21.1% share
11,253g
175 CS · 6.7/m
Shunrim#hook
Galio · Mid
2 / 6 / 5
41.2% KP
8,766
15.2% share
8,042g
164 CS · 6.3/m
ZYB gen4#KR01
Caitlyn · ADC
6 / 4 / 4
58.8% KP
20,986
36.4% share
13,534g
240 CS · 9.2/m
PCS Moule frite#MIAM
Alistar · Support
0 / 7 / 10
58.8% KP
5,245
9.1% share
6,412g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
