Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 95 days ago
5 / 10 / 3
K / D / A
32%
Kill participation
602.1
Damage / min
11,765g
375.1 gold / min
18
10 placed · 0 cleared
190
6.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
13 / 2 / 19
65.3% KP
50,211
31.4% share
16,818g
221 CS · 7/m
zng zng zng#11111
Quinn · Jungle
19 / 7 / 13
65.3% KP
48,612
30.4% share
18,396g
245 CS · 7.8/m
motjaaa#00000
Akali · Mid
6 / 8 / 8
28.6% KP
19,129
11.9% share
12,513g
197 CS · 6.3/m
Kite Machine#2015
Jhin · ADC
11 / 4 / 15
53.1% KP
29,665
18.5% share
17,913g
272 CS · 8.7/m
MadalBemm#EUW
Leona · Support
0 / 4 / 29
59.2% KP
12,518
7.8% share
10,499g
41 CS · 1.3/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
5 / 10 / 3
32% KP
18,885
20.6% share
11,765g
190 CS · 6.1/m
Zefath#EUW
Lee Sin · Jungle
3 / 12 / 10
52% KP
9,981
10.9% share
10,197g
146 CS · 4.7/m
L Vasco O #EUW
Viktor · Mid
4 / 5 / 11
60% KP
25,034
27.3% share
13,576g
275 CS · 8.8/m
Ryuk#adc
Mel · ADC
5 / 9 / 4
36% KP
17,239
18.8% share
12,877g
254 CS · 8.1/m
BIG Labubu#5454
Camille · Support
8 / 13 / 9
68% KP
20,396
22.3% share
12,980g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
