Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 93 days ago
9 / 5 / 12
K / D / A
67.7%
Kill participation
1,054.8
Damage / min
15,834g
468.2 gold / min
42
16 placed · 1 cleared
253
7.5 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobsik2#보빅스
K'Sante · Top
4 / 8 / 6
40% KP
20,533
17.6% share
11,459g
186 CS · 5.5/m
JG top boy#lync1
Jayce · Jungle
4 / 2 / 8
48% KP
27,016
23.1% share
16,493g
329 CS · 9.7/m
Po Gap#EUW
LeBlanc · Mid
15 / 5 / 2
68% KP
38,587
33% share
16,934g
270 CS · 8/m
Messclick#EUW
Ezreal · ADC
1 / 7 / 5
24% KP
23,649
20.2% share
13,065g
278 CS · 8.2/m
Baekby#8007
Karma · Support
1 / 9 / 15
64% KP
7,067
6% share
9,258g
21 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
9 / 5 / 12
67.7% KP
35,669
29.4% share
15,834g
253 CS · 7.5/m
Mercury#LAKEN
Kayn · Jungle
6 / 7 / 4
32.3% KP
19,175
15.8% share
14,057g
240 CS · 7.1/m
Fabi#520
Syndra · Mid
9 / 5 / 5
45.2% KP
28,404
23.4% share
15,476g
265 CS · 7.8/m
Turning Point 3#III
Sivir · ADC
5 / 5 / 12
54.8% KP
29,621
24.4% share
18,481g
357 CS · 10.6/m
Αrt The Clοwn#EUW
Nami · Support
2 / 3 / 18
64.5% KP
8,586
7.1% share
10,029g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
