Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 92 days ago
2 / 8 / 6
K / D / A
34.8%
Kill participation
544.6
Damage / min
7,124g
281 gold / min
19
8 placed · 1 cleared
133
5.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
2 / 8 / 6
34.8% KP
13,806
14.9% share
7,124g
133 CS · 5.2/m
BESTSINGEDWORLD#BEST
Karthus · Jungle
12 / 7 / 5
73.9% KP
36,045
38.9% share
14,919g
207 CS · 8.2/m
Rocky Fix#1111
Lissandra · Mid
2 / 9 / 6
34.8% KP
13,304
14.4% share
8,772g
182 CS · 7.2/m
Battle Queen#777
Samira · ADC
6 / 10 / 6
52.2% KP
20,061
21.7% share
10,547g
158 CS · 6.2/m
Elliot#56340
Thresh · Support
1 / 9 / 17
78.3% KP
9,370
10.1% share
7,271g
20 CS · 0.8/m
Red side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
11 / 2 / 12
53.5% KP
27,023
25.1% share
13,189g
196 CS · 7.7/m
Painter VS World#SSS
Viego · Jungle
6 / 5 / 8
32.6% KP
9,423
8.8% share
11,883g
176 CS · 6.9/m
KC Kamiloo#FIRE
Annie · Mid
10 / 5 / 12
51.2% KP
29,648
27.5% share
12,406g
220 CS · 8.7/m
Ryuk#adc
Yunara · ADC
12 / 4 / 12
55.8% KP
33,468
31.1% share
17,110g
227 CS · 9/m
ƒłash#EUW
Taric · Support
4 / 7 / 22
60.5% KP
8,068
7.5% share
9,951g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
