Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 92 days ago
9 / 7 / 3
K / D / A
44.4%
Kill participation
890.1
Damage / min
13,681g
415.4 gold / min
30
14 placed · 1 cleared
243
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAitchAre#6767
Darius · Top
4 / 6 / 4
28.6% KP
12,866
13.3% share
13,148g
238 CS · 7.2/m
DOSEMECI NightyN#2222
Ambessa · Jungle
12 / 3 / 7
67.9% KP
25,501
26.4% share
18,192g
269 CS · 8.2/m
TwTv LadicusVibe#Vayne
Azir · Mid
6 / 6 / 4
35.7% KP
22,203
23% share
14,707g
281 CS · 8.5/m
Battle Queen#777
Qiyana · ADC
4 / 5 / 13
60.7% KP
26,930
27.9% share
15,606g
214 CS · 6.5/m
Pucki#MID
Karma · Support
2 / 8 / 14
57.1% KP
8,955
9.3% share
10,617g
53 CS · 1.6/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
9 / 7 / 3
44.4% KP
29,314
23.5% share
13,681g
243 CS · 7.4/m
Kijo73#ZTC
Shyvana · Jungle
6 / 5 / 9
55.6% KP
21,514
17.2% share
14,127g
248 CS · 7.5/m
ttv ronaldoo#1234
Orianna · Mid
4 / 4 / 11
55.6% KP
29,225
23.4% share
14,596g
316 CS · 9.6/m
Gunfire#ADC3
Ezreal · ADC
3 / 8 / 9
44.4% KP
26,571
21.3% share
14,143g
242 CS · 7.3/m
L Vasco O #EUW
Neeko · Support
5 / 4 / 10
55.6% KP
18,158
14.6% share
10,646g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
