Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 92 days ago
9 / 1 / 7
K / D / A
42.1%
Kill participation
716.6
Damage / min
10,965g
499.9 gold / min
22
7 placed · 2 cleared
187
8.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychillowy ziomuś#zora
Gnar · Top
9 / 5 / 4
34.2% KP
27,557
28.4% share
11,053g
182 CS · 8.3/m
Spear Shot#1111
Pantheon · Jungle
9 / 1 / 7
42.1% KP
15,718
16.2% share
10,965g
187 CS · 8.5/m
Aviˇz#21ッ
Galio · Mid
8 / 3 / 17
65.8% KP
27,190
28% share
10,288g
160 CS · 7.3/m
Katashi#Mid
Locke · ADC
11 / 0 / 7
47.4% KP
18,740
19.3% share
13,926g
204 CS · 9.3/m
KindheartedQueen#Gentl
Janna · Support
1 / 3 / 18
50% KP
7,775
8% share
7,704g
26 CS · 1.2/m
Red side
DefeatOguri Cap#EUWW
Kayn · Top
6 / 6 / 2
66.7% KP
12,870
27.5% share
10,629g
171 CS · 7.8/m
EL MATADOR JANIS#270
Graves · Jungle
1 / 8 / 5
50% KP
9,547
20.4% share
8,029g
161 CS · 7.3/m
Squiddly#xyz
Gragas · Mid
3 / 8 / 1
33.3% KP
11,084
23.6% share
8,707g
158 CS · 7.2/m
bro#han03
Yasuo · ADC
1 / 9 / 4
41.7% KP
8,129
17.3% share
7,509g
151 CS · 6.9/m
Hungry#444
Blitzcrank · Support
1 / 7 / 6
58.3% KP
5,239
11.2% share
5,913g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
