Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 91 days ago
3 / 10 / 2
K / D / A
33.3%
Kill participation
726
Damage / min
8,949g
355.4 gold / min
18
9 placed · 1 cleared
167
6.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBob the Builder#1515
Viktor · Top
10 / 4 / 11
53.8% KP
33,563
30.6% share
11,576g
188 CS · 7.5/m
Ago e filo#squit
Kai'Sa · Jungle
4 / 1 / 15
48.7% KP
21,193
19.3% share
13,265g
259 CS · 10.3/m
TwTv RYUVEN#erm
Akshan · Mid
9 / 5 / 5
35.9% KP
19,144
17.4% share
11,292g
188 CS · 7.5/m
bulgarian script#exo
Qiyana · ADC
15 / 3 / 3
46.2% KP
29,098
26.5% share
15,693g
186 CS · 7.4/m
Biotic#123
Zilean · Support
1 / 2 / 28
74.4% KP
6,771
6.2% share
8,887g
25 CS · 1/m
Red side
DefeatBcs i promised#777
Cassiopeia · Top
2 / 9 / 1
20% KP
11,428
15% share
8,455g
189 CS · 7.5/m
EL MATADOR JANIS#270
Naafiri · Jungle
6 / 8 / 6
80% KP
20,508
26.9% share
12,264g
161 CS · 6.4/m
Petrova line#Near
Orianna · Mid
3 / 6 / 3
40% KP
14,513
19.1% share
9,456g
205 CS · 8.1/m
Spear Shot#1111
Pantheon · ADC
3 / 10 / 2
33.3% KP
18,282
24% share
8,949g
167 CS · 6.6/m
envy control#ash23
Janna · Support
1 / 6 / 10
73.3% KP
11,373
14.9% share
7,253g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
