Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 91 days ago
13 / 5 / 12
K / D / A
64.1%
Kill participation
1,165.5
Damage / min
14,473g
520.3 gold / min
20
7 placed · 0 cleared
183
6.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatC0KCASAURUS#REX
Jax · Top
9 / 9 / 7
69.6% KP
20,454
22.6% share
15,885g
175 CS · 6.3/m
Oguzkhan#D8181
Graves · Jungle
8 / 6 / 9
73.9% KP
33,353
36.8% share
14,572g
237 CS · 8.5/m
Enrico Kanciano#420
Sylas · Mid
4 / 9 / 5
39.1% KP
17,894
19.7% share
10,434g
194 CS · 7/m
magnans2#EUW
Xayah · ADC
1 / 9 / 4
21.7% KP
14,819
16.3% share
10,751g
211 CS · 7.6/m
Biotic#123
Zilean · Support
1 / 6 / 12
56.5% KP
4,124
4.5% share
7,932g
28 CS · 1/m
Red side
Victorylight collide#2xz
Heimerdinger · Top
6 / 8 / 10
41% KP
27,333
20.8% share
11,354g
159 CS · 5.7/m
Spear Shot#1111
Pantheon · Jungle
13 / 5 / 12
64.1% KP
32,419
24.7% share
14,473g
183 CS · 6.6/m
LEC Midlane #EUW
Galio · Mid
6 / 1 / 15
53.8% KP
19,507
14.9% share
11,813g
202 CS · 7.3/m
nihongo#sun
Ezreal · ADC
10 / 5 / 12
56.4% KP
43,208
32.9% share
16,482g
245 CS · 8.8/m
Noumi#212
Fiddlesticks · Support
4 / 4 / 19
59% KP
8,705
6.6% share
9,305g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
