Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 91 days ago
2 / 7 / 6
K / D / A
38.1%
Kill participation
580.3
Damage / min
9,184g
358.8 gold / min
25
8 placed · 1 cleared
165
6.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMatthew Leung#0401
Cassiopeia · Top
1 / 7 / 8
23.7% KP
14,077
12.7% share
8,099g
168 CS · 6.6/m
Lucius#Rain
Jarvan IV · Jungle
9 / 2 / 17
68.4% KP
23,489
21.1% share
13,486g
188 CS · 7.3/m
Dreemy#T1me
Zilean · Mid
3 / 6 / 17
52.6% KP
15,258
13.7% share
8,783g
129 CS · 5/m
夜snowpoem#love
Yunara · ADC
24 / 4 / 9
86.8% KP
50,028
45% share
19,664g
245 CS · 9.6/m
has white skin#7041
Lulu · Support
1 / 4 / 25
68.4% KP
8,242
7.4% share
8,654g
28 CS · 1.1/m
Red side
Defeat13th June#EU1
Irelia · Top
4 / 5 / 3
33.3% KP
18,972
27.2% share
11,408g
224 CS · 8.8/m
Spear Shot#1111
Poppy · Jungle
2 / 7 / 6
38.1% KP
14,856
21.3% share
9,184g
165 CS · 6.4/m
Not ZeroOo#EUW
Locke · Mid
11 / 4 / 0
52.4% KP
22,721
32.6% share
13,539g
195 CS · 7.6/m
Gosssu#Adc
Vayne · ADC
3 / 11 / 2
23.8% KP
8,176
11.7% share
7,698g
126 CS · 4.9/m
Wokelik#4167
Alistar · Support
1 / 11 / 8
42.9% KP
4,921
7.1% share
6,386g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
