Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 91 days ago
7 / 10 / 16
K / D / A
60.5%
Kill participation
570.6
Damage / min
16,359g
414.2 gold / min
51
12 placed · 10 cleared
248
6.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Doctor9Chemos#EUW
Kayle · Top
13 / 8 / 9
52.4% KP
34,713
23.4% share
20,717g
343 CS · 8.7/m
YakibaTh#Taha
Kha'Zix · Jungle
10 / 5 / 7
40.5% KP
28,598
19.2% share
19,793g
285 CS · 7.2/m
Splash#0 1
Viktor · Mid
14 / 6 / 8
52.4% KP
48,146
32.4% share
20,297g
346 CS · 8.8/m
夜snowpoem#love
Ezreal · ADC
5 / 8 / 8
31% KP
25,046
16.9% share
16,654g
332 CS · 8.4/m
Purple Hyacinth#Aimer
Karma · Support
0 / 11 / 19
45.2% KP
12,067
8.1% share
11,294g
42 CS · 1.1/m
Red side
DefeatSerenity#2551
Nilah · Top
5 / 14 / 5
26.3% KP
17,505
12.4% share
16,973g
339 CS · 8.6/m
Spear Shot#1111
Jarvan IV · Jungle
7 / 10 / 16
60.5% KP
22,538
16% share
16,359g
248 CS · 6.3/m
2eveu#CNNO1
Sylas · Mid
10 / 7 / 7
44.7% KP
35,378
25.1% share
18,533g
303 CS · 7.7/m
Bobby likes adc#flex
Kai'Sa · ADC
16 / 3 / 6
57.9% KP
53,403
37.8% share
26,850g
424 CS · 10.7/m
wsciekly0gur1234#56789
Fiddlesticks · Support
0 / 8 / 16
42.1% KP
12,290
8.7% share
10,333g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
