Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 91 days ago
9 / 4 / 9
K / D / A
56.3%
Kill participation
1,028
Damage / min
11,321g
458 gold / min
20
9 placed · 2 cleared
162
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
9 / 4 / 9
56.3% KP
25,409
27.8% share
11,321g
162 CS · 6.6/m
13 12 az sam lud#sobi
Nidalee · Jungle
4 / 3 / 16
62.5% KP
15,139
16.6% share
12,991g
222 CS · 9/m
试着让故事继续#0718
Jayce · Mid
9 / 1 / 11
62.5% KP
24,757
27.1% share
12,107g
193 CS · 7.8/m
Fabi#520
Lucian · ADC
6 / 2 / 1
21.9% KP
12,214
13.4% share
13,783g
238 CS · 9.6/m
Vege#Vege
Camille · Support
4 / 6 / 15
59.4% KP
13,814
15.1% share
9,007g
22 CS · 0.9/m
Red side
DefeatFandaniel#37564
Garen · Top
4 / 5 / 3
43.8% KP
12,772
17.9% share
11,009g
221 CS · 8.9/m
YakibaTh#Taha
Lee Sin · Jungle
2 / 8 / 3
31.3% KP
11,951
16.7% share
7,958g
139 CS · 5.6/m
Katashi#Mid
Ryze · Mid
2 / 6 / 3
31.3% KP
15,113
21.1% share
9,260g
238 CS · 9.6/m
Soldier#Asu
Ezreal · ADC
3 / 7 / 6
56.3% KP
16,676
23.3% share
11,529g
186 CS · 7.5/m
Qnoxs#17165
Senna · Support
5 / 6 / 4
56.3% KP
15,029
21% share
9,741g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
