Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 91 days ago
7 / 10 / 7
K / D / A
63.6%
Kill participation
971.6
Damage / min
11,513g
364.7 gold / min
16
9 placed · 1 cleared
165
5.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKiro#rain
Xin Zhao · Top
2 / 12 / 7
40.9% KP
23,587
16.5% share
10,512g
196 CS · 6.2/m
Afroboi#depu
Lillia · Jungle
5 / 4 / 6
50% KP
32,802
23% share
13,967g
248 CS · 7.9/m
Spear Shot#1111
Pantheon · Mid
7 / 10 / 7
63.6% KP
30,669
21.5% share
11,513g
165 CS · 5.2/m
Dreilix#CN3
Vel'Koz · ADC
7 / 4 / 9
72.7% KP
43,356
30.4% share
14,282g
236 CS · 7.5/m
Sleepin all Day#EUW
Thresh · Support
1 / 7 / 12
59.1% KP
12,282
8.6% share
8,164g
35 CS · 1.1/m
Red side
Victoryardaffler#EUW
K'Sante · Top
5 / 6 / 12
45.9% KP
19,300
13.3% share
12,432g
213 CS · 6.7/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
15 / 4 / 12
73% KP
43,065
29.8% share
18,600g
243 CS · 7.7/m
eeZaZ#333
Anivia · Mid
7 / 5 / 12
51.4% KP
32,436
22.4% share
12,636g
192 CS · 6.1/m
ttv gwenーnlol#zeri
Syndra · ADC
9 / 2 / 9
48.6% KP
40,268
27.9% share
17,837g
325 CS · 10.3/m
CANDYYY#SRB
Alistar · Support
1 / 5 / 15
43.2% KP
9,510
6.6% share
8,727g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
